Info: 'Selecting 'Unlimited Ammo' will allow you to continue shooting without having to reload. Remember that it will still cost you -10 points for every shot fired.'
4:
Bounds: x1=76, y1=125, x2=334, y2=141
Type: -120
Info: '(Only available on registered versions)'
DITL_152_Help-How To Shoot.txt
Items: (4 entries)
0:
Bounds: x1=133, y1=119, x2=205, y2=141
Type: 7
Info: ' Ç'
1:
Bounds: x1=17, y1=57, x2=49, y2=89
Type: -96
Info: ' Ä'
2:
Bounds: x1=114, y1=15, x2=225, y2=32
Type: -120
Info: 'How Do I Shoot?'
3:
Bounds: x1=65, y1=49, x2=320, y2=100
Type: -120
Info: 'Position the cursor at the position where you want to shoot and either press or hold down the mouse button.'
DITL_151_Help-Scoring.txt
Items: (7 entries)
0:
Bounds: x1=155, y1=110, x2=227, y2=132
Type: 7
Info: ' Ç'
1:
Bounds: x1=161, y1=6, x2=222, y2=24
Type: -120
Info: 'Scoring?'
2:
Bounds: x1=93, y1=76, x2=193, y2=93
Type: -120
Info: 'Shoot Bad Guy'
3:
Bounds: x1=92, y1=43, x2=201, y2=59
Type: -120
Info: 'Each Shot Fired'
4:
Bounds: x1=235, y1=76, x2=310, y2=92
Type: -120
Info: '100 Points'
5:
Bounds: x1=234, y1=43, x2=309, y2=59
Type: -120
Info: '-10 Points'
6:
Bounds: x1=2, y1=2, x2=81, y2=67
Type: -64
Info: 'ú'
DITL_150_Error-mem allocation.txt
Items: (2 entries)
0:
Bounds: x1=93, y1=81, x2=155, y2=103
Type: 7
Info: ' Å'
1:
Bounds: x1=18, y1=5, x2=231, y2=62
Type: -120
Info: 'The memory settings in the QuickShot get info box must be set to the recommended level.'
DITL_149_Error-AddRegString.txt
Items: (2 entries)
0:
Bounds: x1=90, y1=76, x2=162, y2=98
Type: 7
Info: ' Ç'
1:
Bounds: x1=12, y1=19, x2=241, y2=51
Type: -120
Info: 'An error occurred. Changes could not be made to the resource file.'
DITL_148_Error-Addstring.txt
Items: (2 entries)
0:
Bounds: x1=104, y1=71, x2=176, y2=93
Type: 7
Info: ' Ç'
1:
Bounds: x1=16, y1=19, x2=264, y2=52
Type: -120
Info: 'An error occurred while attempting to change the high score list.'
DITL_147_No Name Entered.txt
Items: (2 entries)
0:
Bounds: x1=111, y1=69, x2=183, y2=91
Type: 7
Info: ' Ç'
1:
Bounds: x1=21, y1=28, x2=274, y2=45
Type: -120
Info: 'Please Enter a Name or Select Cancel.'
DITL_146_alpha characters.txt
Items: (2 entries)
0:
Bounds: x1=146, y1=107, x2=218, y2=129
Type: 7
Info: ' Ç'
1:
Bounds: x1=11, y1=6, x2=354, y2=86
Type: -120
Info: 'Names can only consist of letters, numbers, and basic symbols.Any symbol which is created using 'option', 'ctrl', or 'esc' will not be accepted.'
DITL_145_Help - Who do I shoot.txt
Items: (4 entries)
0:
Bounds: x1=158, y1=117, x2=230, y2=139
Type: 7
Info: ' Ç'
1:
Bounds: x1=133, y1=13, x2=257, y2=32
Type: -120
Info: 'Who do I shoot?'
2:
Bounds: x1=21, y1=54, x2=290, y2=98
Type: -120
Info: 'Shoot everyone that appears with a gun in their hand. That would be everybody.'
3:
Bounds: x1=307, y1=39, x2=369, y2=141
Type: -64
Info: 'L'
DITL_144_Help - How Do I reload.txt
Items: (4 entries)
0:
Bounds: x1=147, y1=140, x2=219, y2=162
Type: 7
Info: ' Ç'
1:
Bounds: x1=119, y1=15, x2=246, y2=34
Type: -120
Info: 'How Do I Reload?'
2:
Bounds: x1=30, y1=65, x2=220, y2=123
Type: -120
Info: 'To reload, click the mouse cursor on the hand which is holding your gun.'
3:
Bounds: x1=241, y1=37, x2=347, y2=123
Type: -64
Info: 'N'
DITL_143_Help - How much ammo.txt
Items: (6 entries)
0:
Bounds: x1=145, y1=144, x2=217, y2=166
Type: 7
Info: ' Ç'
1:
Bounds: x1=325, y1=144, x2=354, y2=166
Type: -64
Info: 'M'
2:
Bounds: x1=83, y1=15, x2=277, y2=35
Type: -120
Info: 'How Much Ammo Do I Have?'
3:
Bounds: x1=35, y1=62, x2=326, y2=110
Type: -120
Info: 'The number of shells in the lower right corner tells you how much ammo you still have in your gun.'
4:
Bounds: x1=257, y1=144, x2=286, y2=166
Type: -64
Info: 'M'
5:
Bounds: x1=292, y1=144, x2=321, y2=166
Type: -64
Info: 'M'
DITL_142_Level Complete.txt
Items: (3 entries)
0:
Bounds: x1=80, y1=54, x2=152, y2=76
Type: 7
Info: ' Ç'
1:
Bounds: x1=59, y1=7, x2=174, y2=23
Type: -120
Info: 'Congratulations!'
2:
Bounds: x1=10, y1=27, x2=223, y2=48
Type: -120
Info: 'You have completed this level'
DITL_141_progress.txt
Items: (16 entries)
0:
Bounds: x1=305, y1=255, x2=377, y2=277
Type: 7
Info: ' Ç'
1:
Bounds: x1=86, y1=220, x2=133, y2=236
Type: -120
Info: 'Score:'
2:
Bounds: x1=86, y1=240, x2=131, y2=254
Type: -120
Info: 'Level:'
3:
Bounds: x1=10, y1=10, x2=134, y2=82
Type: -64
Info: ' ˚'
4:
Bounds: x1=144, y1=10, x2=268, y2=82
Type: -64
Info: ' ˛'
5:
Bounds: x1=278, y1=10, x2=402, y2=82
Type: -64
Info: ' ¸'
6:
Bounds: x1=10, y1=112, x2=134, y2=184
Type: -64
Info: '¿'
7:
Bounds: x1=144, y1=112, x2=268, y2=184
Type: -64
Info: '"'
8:
Bounds: x1=278, y1=112, x2=402, y2=184
Type: -64
Info: 'æ'
9:
Bounds: x1=40, y1=89, x2=105, y2=105
Type: -120
Info: 'The Yard'
10:
Bounds: x1=165, y1=88, x2=248, y2=105
Type: -120
Info: 'The Balcony'
11:
Bounds: x1=311, y1=87, x2=375, y2=103
Type: -120
Info: 'The Roof'
12:
Bounds: x1=302, y1=192, x2=377, y2=208
Type: -120
Info: 'The Airport'
13:
Bounds: x1=86, y1=261, x2=132, y2=276
Type: -120
Info: 'Speed:'
14:
Bounds: x1=41, y1=192, x2=104, y2=208
Type: -120
Info: 'The Wall'
15:
Bounds: x1=169, y1=193, x2=244, y2=209
Type: -120
Info: 'The Marina'
DITL_140_Start new game.txt
Items: (4 entries)
0:
Bounds: x1=99, y1=80, x2=161, y2=102
Type: 7
Info: ' Ä'
1:
Bounds: x1=174, y1=80, x2=232, y2=100
Type: 7
Info: ' Ü'
2:
Bounds: x1=101, y1=12, x2=227, y2=34
Type: -120
Info: 'Start new game?'
3:
Bounds: x1=60, y1=37, x2=269, y2=57
Type: -120
Info: 'Your current score will be lost.'
DITL_139_dead player.txt
Items: (2 entries)
0:
Bounds: x1=63, y1=63, x2=135, y2=85
Type: 7
Info: ' Ç'
1:
Bounds: x1=21, y1=24, x2=177, y2=44
Type: -120
Info: 'Sorry, but you're dead.'
DITL_138_20 Characters.txt
Items: (2 entries)
0:
Bounds: x1=95, y1=63, x2=167, y2=85
Type: 7
Info: ' Ç'
1:
Bounds: x1=41, y1=14, x2=222, y2=47
Type: -120
Info: 'Your name can be no more than 20 characters long!'
DITL_137_Statistics.txt
Items: (5 entries)
0:
Bounds: x1=87, y1=175, x2=159, y2=197
Type: 7
Info: ' Ç'
1:
Bounds: x1=67, y1=80, x2=146, y2=97
Type: -120
Info: 'Shots Fired:'
2:
Bounds: x1=43, y1=105, x2=146, y2=123
Type: -120
Info: 'Number of Hits:'
3:
Bounds: x1=26, y1=130, x2=146, y2=148
Type: -120
Info: 'Percent Accuracy:'
4:
Bounds: x1=103, y1=35, x2=146, y2=51
Type: -120
Info: 'Score:'
DITL_136_New High Score.txt
Items: (6 entries)
0:
Bounds: x1=298, y1=183, x2=356, y2=203
Type: 7
Info: ' Ö'
1:
Bounds: x1=225, y1=183, x2=287, y2=205
Type: 7
Info: ' Ä'
2:
Bounds: x1=175, y1=116, x2=397, y2=132
Type: 16
Info: ''
3:
Bounds: x1=166, y1=17, x2=283, y2=38
Type: -120
Info: 'Congratulations!'
4:
Bounds: x1=105, y1=50, x2=344, y2=93
Type: -120
Info: 'Your shooting skill has earned you a place among Quickshot's Best!'
5:
Bounds: x1=29, y1=122, x2=172, y2=156
Type: -120
Info: 'Enter your name...(up to 20 characters)'
DITL_135_Help.txt
Items: (3 entries)
0:
Bounds: x1=153, y1=199, x2=225, y2=221
Type: 7
Info: ' Ç'
1:
Bounds: x1=132, y1=26, x2=247, y2=45
Type: -120
Info: 'QuickShot Help...'
2:
Bounds: x1=125, y1=102, x2=255, y2=119
Type: -120
Info: 'Just Shoot Them...'
DITL_134_Erase Scores.txt
Items: (3 entries)
0:
Bounds: x1=77, y1=75, x2=137, y2=95
Type: 7
Info: ' Ä'
1:
Bounds: x1=159, y1=75, x2=217, y2=95
Type: 7
Info: ' É'
2:
Bounds: x1=74, y1=24, x2=225, y2=40
Type: -120
Info: 'Erase all high scores?'
DITL_133_High Scores.txt
Items: (14 entries)
0:
Bounds: x1=153, y1=313, x2=225, y2=335
Type: 7
Info: ' Ç'
1:
Bounds: x1=74, y1=11, x2=123, y2=26
Type: -120
Info: 'Player'
2:
Bounds: x1=318, y1=11, x2=361, y2=26
Type: -120
Info: 'Score'
3:
Bounds: x1=20, y1=41, x2=40, y2=56
Type: -120
Info: '1.'
4:
Bounds: x1=20, y1=66, x2=37, y2=81
Type: -120
Info: '2.'
5:
Bounds: x1=20, y1=91, x2=36, y2=107
Type: -120
Info: '3.'
6:
Bounds: x1=20, y1=116, x2=38, y2=131
Type: -120
Info: '4.'
7:
Bounds: x1=20, y1=141, x2=36, y2=156
Type: -120
Info: '5.'
8:
Bounds: x1=20, y1=166, x2=37, y2=181
Type: -120
Info: '6.'
9:
Bounds: x1=20, y1=191, x2=37, y2=206
Type: -120
Info: '7.'
10:
Bounds: x1=20, y1=241, x2=37, y2=256
Type: -120
Info: '9.'
11:
Bounds: x1=20, y1=216, x2=37, y2=231
Type: -120
Info: '8.'
12:
Bounds: x1=13, y1=266, x2=39, y2=281
Type: -120
Info: '10.'
13:
Bounds: x1=210, y1=11, x2=295, y2=28
Type: -120
Info: 'Accuracy(%)'
DITL_132_Quit?.txt
Items: (3 entries)
0:
Bounds: x1=49, y1=55, x2=111, y2=77
Type: 7
Info: ' Ä'
1:
Bounds: x1=124, y1=55, x2=186, y2=77
Type: 7
Info: ' Å'
2:
Bounds: x1=67, y1=18, x2=177, y2=34
Type: -120
Info: 'Quit Quickshot?'
DITL_131_Incorrect.txt
Items: (2 entries)
0:
Bounds: x1=124, y1=102, x2=196, y2=124
Type: 7
Info: ' Ç'
1:
Bounds: x1=39, y1=16, x2=281, y2=69
Type: -120
Info: 'An Incorrect Password Was Entered. Please Try Again.'
DITL_130_Accepted.txt
Items: (5 entries)
0:
Bounds: x1=161, y1=133, x2=223, y2=155
Type: 7
Info: ' Å'
1:
Bounds: x1=20, y1=8, x2=169, y2=26
Type: -120
Info: 'Password Accepted!!!'
2:
Bounds: x1=185, y1=8, x2=365, y2=25
Type: -120
Info: 'Thank you for registering!'
3:
Bounds: x1=34, y1=33, x2=351, y2=50
Type: -120
Info: 'The registration screen will no longer appear.'
4:
Bounds: x1=70, y1=71, x2=314, y2=110
Type: -120
Info: 'Before you start playing, quit QuickShot and make a back up copy.'